Infinite Donut
Infinite Donut is a Play in Browser or Windows downloadable prototype.
Controls: Gamepad (Left stick to change lanes, South button to Jump, Start button to Pause) OR Keys (Arrow keys to change lanes, Space bar to jump, ESC to quit game).
I developed this prototype as part of a Unity programming course focused on creating a 3D Infinite Runner.
The goal of the exercise was to show that the concepts of procedural generation, saving/loading using JSON, scenes management, scriptable objects (used for "donut ingredients" data in this game) and evolution in gameplay (which is speed increasing once a certain amount of "calories" is reached in this game) were understood.
Infinite Donut was developed in January 2026 using Unity 6.3 version, Blender 5 for the donut and collectibles 3D assets creation, Affinity for UI/HUD elements.
Credits:
MUSIC: Special thanks to fusq for the kind permission to use his music for this prototype. Check him out on Spotify!
3D ASSETS: Palm trees by ITHappy Studios.
FONT : SuperKinds by fsuarez913.
ICON: Donut icon by Delapouite (game-icons.net)
Thanks for playing this prototype ;)
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | DEFWARE |
| Genre | Racing |
| Made with | Unity |
| Tags | 3D, Arcade, Colorful, Fast-Paced, Funny, infinite-runner, Music, Non violent, Singleplayer |
| Content | No generative AI was used |
Download
Install instructions
Download the ZIP, extract it, then simply open the Infinite Donut application.

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